What Remains of Edith Finch - Barbara's Room

Kristen c wong altamirano finch 12
Kristen c wong altamirano finch 14
Kristen c wong altamirano finch 13
Kristen c wong altamirano finch 14b
Kristen c wong altamirano finch 15
Kristen c wong altamirano finch 16
Kristen c wong altamirano finch 17
Kristen c wong altamirano ironingboard 01
Wood floor texture created by another artist.
Kristen c wong altamirano iron 01
Kristen c wong altamirano pillows 01
Kristen c wong altamirano telephone 01
Kristen c wong altamirano popcorn 01
I modeled and UV-ed a set of various paintcans and bottles. Final textures done by Theo Aretos.
Kristen c wong altamirano punchingbag 01
Kristen c wong altamirano washerdryer 01
Kristen c wong altamirano pipeset 01
I created different pipesets and placed them in the level for some early block-in world building. Scene was later fully taken to completion by the other artists on my team.

I had the honor of working with the Giant Sparrow team to create the haunting and curious world of the Finch family.

"What Remains of Edith Finch" shipped in April 2017 for PC and Playstation 4, then later in July 2017 for XBox One.

This area was called Barbara's room. I only created the pillows, telephone, iron, ironing board, washing machine, punching bag, and some of the smaller props.

Each in-game screenshot was a combined team effort from all the talented artists in our group. Those who I worked directly with were Lead Artist Brandon Martynowicz, Environment Artists Cory Allen Davis, Greg Prior, and Character Artist Dan Valvo.

Concepts provided by Theo Aretos.

Creative Director was Ian Dallas.